Greetings, I'm your mostly-average Yu-Gi-Oh! player who likes to play at tournaments to get better but hasn't quite reached winning status due to being stubborn and playing the cards I like and not what's considered Meta. With that being said, if this sounds like you, welcome to my blog.
Now with THAT being said, let me introduce myself. My internet name is Mr. H, I've blogged before, just take a look at my blog list if you are bored and want something to read. I've been a Yu-Gi-Oh! player since 2004, but don't be fooled, between 2006 and 2015 I played MAYBE 5 games, when I returned to the game things were night-and-day different. I had no idea what a Synchro, XYZ, or Pendulum monster was and contact fusion was something I had only seen on the XYZ Dragon Cannon before I left high school. Catching up to the current game was something of a feat, but I didn't let my constant string of failures get me down; I delved into researching the current game and am currently beginning to out-duel the lower-tiered decks in tournament play.
The deck I run now is a bit of an unusual one; Pendulum Magicians/Eyes of Blue Synchro with XYZ support. It might seem a bit unusual to run a deck like this in a competitive match, but it works just fine for me and newer cards coming out are strengthening the magician/spellcaster archetypes.
I do keep up with the latest and greatest cards, my extra deck contains Crystal Wing Synchro Dragon, Nirvana High Paladin, Trishula, Dragon of the Ice Barrier, S39: Utopia the Lightning, and S0: Utopic Zexal.
Being a synchro deck, the setup revolves around level 4 and 6 monsters. The tuners I use are the Eyes of Blue tuners from Shining Victories, namely Sage with Eyes of Blue and Master with Eyes of Blue, and Mausoleum of White is my field spell card. The typical goal is to synchro to level 7 from a 6 and either synchro up to 8 to Crystal Wing Synchro Dragon or pendulum summon a level 3 pendulum monster, either Timegazer Magician or Odd-Eyes Mirage Dragon, to synchro summon Nirvana High Paladin.
The newest, latest, and greatest card to grace my deck is Gagaga Head, a level 6 spellcaster that can also be a level 4. When it is used for an XYZ summon, I draw a card. the beauty of this card is that unlike Gagaga Magician, Gagaga Head can be used to synchro summon my 5 and 7 monsters. Truly a boon for this deck.
A recent shift in direction led me to including the card Dragodies, the Empowered Warrior into my deck. Why such an unusual card in a magician deck? It's effect, which boils down to adding a spellcaster or warrior with 2000 or less attack to the hand when it's destroyed by battle or card effect by your opponent's hands. The part about only searching when your opponent attacks/destroys with card effect is somewhat limiting, but when played the right way, it lends a powerful hand to my deck, seeing as how virtually all of my pendulum scales are under 2000 attack. I still play with old-school tactics in mind, so I'm not above placing a monster face down in defense as a meat shield. With Dragodies, the Empowered Warrior being that X-factor, playing defensively can turn the tables in a single turn. Dragodies's pendulum effect is quite nice too, discard a card to halve an opponent's attacking/attacked monster's ATK. THIS IS A NON-TARGETING EFFECT!!!
This addition to my deck encouraged inclusion of the field spell Empowerment. Mausoleum of White is my #1 field spell, but since I run Ancient Fairy Dragon, cycling out my field spells is something of a simplified process. Empowerment gives all spellcasters, dragons, and warriors 300 ATK. All of my attacking monsters are one of those three types. When you include the second effect of Empowerment, the inclusion makes sense: discard 1 card to summon an Empower Warrior from the deck. My only Empowered Warrior is Dragodies, the Empowered Warrior, and aside from the reasons stated above, that card being a level 4 supports my XYZ summon of Number 39: Utopia which upgrades to S39: Utopia the Lightning, and Number 39: Utopia Beyond OR S0: Utopic Zexal should I have my singular Rank-Up-Magic Astral Force in-hand.
Rank-Up-Magic Astral Force is a card I have one of in my deck, but it serves a powerful purpose, it turns my rank 4 XYZ monsters, Number 39: Utopia and Performage Trapeze Magician into their final forms, Number 39: Utopia Beyond/S0: Utopic Zexal and Norito the Moral Leader/Ebon Illusion Magician. For a one-off card, Rank-Up-Magic Astral Force is quite the asset, not to mention the fact that since it can be retrieved from the graveyard, it can be used as a dummy trap or general discard fodder.
Normal spellcaster pendulum monsters work well in my deck, not only for their scales, but for Ebon Illusion Magician and Mausoleum of White. Ebon Illusion Magician is a rank 7 that can summon a normal spellcaster from the deck or hand when detaching a material and also targets and banishes a card when a normal spellcaster monster attacks. Mausoleum of White's second effect helps monsters on the field by boosting their attack when I send Dragonpit Magician or Dragonpulse Magician tothe graveyard from the deck. The monster targeted by this effect gains ATK equal to its level x 100. 400 or 700 extra ATK can pull you out of a corner really quick.
Sending those monsters to the grave isn't much of a problem with Chocolate Magician Girl hanging out on the field. Not only can I send a spellcaster to the grave to draw a card, when she's attacked, I can special summon a spellcaster from the graveyard, redirect the attack to the special summoned monster, and halve the attacking monster's ATK in the process. This card is the stuff of beasts.
I think I covered most aspects of my deck, I hope this provided a fun read and a new way of looking at Yu-Gi-Oh!, but if not then I will continue to post to keep your curiosity satiated. Duel true, my comrades.
On a closing note, enhance your day with your daily dose of metal: Twelve Foot Ninja - One Hand Killing
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